Paul Speight joined Leicestershire Fire and Rescue Service in 1988. After serving 16 years at different fire and rescue stations as a firefighter and Crew Manager, he transferred into the Community Safety Support Team as Watch Manager.
Paul has worked closely with Leicester, Leicestershire and Rutland Road Safety Partnership, where his successful bid for funding enabled him to develop and create the VF4 -360 film.
Paul started to look at newly emerging Virtual Reality (VR) technology which immerses wearers in totally lifelike scenarios. Spotting an opportunity to work with market leaders in this technology, he approached Samsung and First Car Magazine who jumped on board with his latest project, the VF4 360.
After the success of his first venture into the virtual world Paul was contacted by Alex Harvey from RiVR in 2016 after several meeting they have created a proof of concept VR interactive photorealistic training environment.
Paul will take you on a journey into VR over the last 18 months, specifically within the Fire Service, showing you what we have achieved and how we did it. As well as looking ahead to the not too distant future of VR and AR and the methods and practices being used to capture, create and design the training environments of the future.
Head of Integrated Management Systems and Asset Information at Dwr Cymru Welsh Water
Gary heads a function comprising seven work streams at Dwr Cymru, delivering operational services with a strong focus on asset data management and data exploitation and the application of new and emerging technologies in an industrial context including augmented and virtual reality.
Gary has worked in a wide range of industrial, offshore and service delivery environments and his expertise in Occupational Health and Safety and Risk Management has resulted in him being employed as an expert evidence in the prosecution and defence of businesses and individuals.
Gary presently leads the Dwr Cymru Welsh Water team delivering big data outputs to field based operators using ruggedised and wearable technology utilising both AR, VR and the IoT– “the right information, presented in the right way, in the timely manner at the operator’s point of use with a view to reducing risk and driving efficiency”
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